Its on the left side of my rig.What...no cup holders?
Its on the left side of my rig.What...no cup holders?
Interesting, so are you one of several drivers on a team and you switch somehow over several hours?I'm a huge sim racer. Been on iRacing for 4 years. I have a full setup. VRS DD wheel base, Cube Controls Wheel, VRS pedals, custom rig, custom dash, custom button box. I have tactiles in my seat so I can feel the road and bumps. I belong to several teams that compete in endurance racing.
You switch at pitstops. During 24 hour races, most teams run 4 or 5 drivers. Depending on the car you are driving determines the number of stints you do. For example, a GT car will run approx 55 minutes from full fuel at Daytona. This is not taking into account drafting or any type of fuel saving. Most drivers will double stint, so you are in the car for approx 1 hr and 50 minutes. You want to switch drivers when a full stop occurs to minimize time lost. Full fuel and all tires. On the teams I run with, it is the responsibility of the driver getting into the car to set all pit stop conditions. The driver getting out of the car is responsible for setting the car conditions back to normal on the in lap so that there is no time lost in the pits resetting the car. On GT cars you can set engine mapping, TC, ABS, brake bias. And when scheduling stints, you have to build in some sleep time!!!!Interesting, so are you one of several drivers on a team and you switch somehow over several hours?
We do have that two to three week window once a year between break up and freeze up when the Polar Bears aren’t too hungry and it’s fairly safe to go outside. I’ll keep you updated if I make it through.So anytime between now and August. Let us know when the plow makes it's last run down your street so you can take delivery...
Not much different than IMSA or WEC! Wow! So does the software know when you are switching?You switch at pitstops. During 24 hour races, most teams run 4 or 5 drivers. Depending on the car you are driving determines the number of stints you do. For example, a GT car will run approx 55 minutes from full fuel at Daytona. This is not taking into account drafting or any type of fuel saving. Most drivers will double stint, so you are in the car for approx 1 hr and 50 minutes. You want to switch drivers when a full stop occurs to minimize time lost. Full fuel and all tires. On the teams I run with, it is the responsibility of the driver getting into the car to set all pit stop conditions. The driver getting out of the car is responsible for setting the car conditions back to normal on the in lap so that there is no time lost in the pits resetting the car. On GT cars you can set engine mapping, TC, ABS, brake bias. And when scheduling stints, you have to build in some sleep time!!!!
This is serious business for those of us who take the hobby seriously. We can spend weeks as a team setting up the car and running laps. We have spread sheets to calculate the race setups and conditions and to track the race strategy. Endurance racing is like a game of chess. The actual racing car to car doesn't occur until the last hour of the race when every teams strategy comes into focus.
Not much different than IMSA or WEC! Wow! So does the software know when you are switching?
Yes. You need to bind a Enter/Exit Car button to your wheel/button box/keyboard. When you drive into your pit box and stop, you need to press and hold the button for 3 seconds to exit. Your view automatically switches from cockpit in car to Spot mode outside of the car. At the same time, your teammates monitors in Spot mode remove my name from In Car and add a new icon that says the car is empty. Your teammate presses their Enter/Exit car button or the icon and then their view then switches to cockpit and the teammates Spot mode then states who is in the car.Not much different than IMSA or WEC! Wow! So does the software know when you are switching?
Do you generally run that wheel base at the full 20 NM ? Or do you have it dialed down some and it’s just nice to have the headroom if so desired .That’s pretty serious torque for sure.I'm a huge sim racer. Been on iRacing for 4 years. I have a full setup. VRS DD wheel base, Cube Controls Wheel, VRS pedals, custom rig, custom dash, custom button box. I have tactiles in my seat so I can feel the road and bumps. I belong to several teams that compete in endurance racing.
I set max force in my base software to 65%. In iRacing, I still tell the software I am using a 20nm base. Then I run test laps and allow iRacing to auto configure the max force to prevent clipping. From here I fine tune the max force for each car. I want iRacing to use the maximum amount of bandwidth so I do not lose the finer, softer forces, but without ripping the wheel out of my hands in an accident.Do you generally run that wheel base at the full 20 NM ? Or do you have it dialed down some and it’s just nice to have the headroom if so desired .That’s pretty serious torque for sure.
Got it . I’m just now set up on a study desk as the cockpit has yet to arrive. Haven’t even fired up any sims yet as I’ve been cutting wood all day because the forecast for tomorrow night is-40c after record warm for the last two months. Only had the wheel and pedals for two days. Just installed the software and that’s about it. Given the pending weather though I probably won’t be out of the house for the next week so the fun starts tomorrow!I set max force in my base software to 65%. In iRacing, I still tell the software I am using a 20nm base. Then I run test laps and allow iRacing to auto configure the max force to prevent clipping. From here I fine tune the max force for each car. I want iRacing to use the maximum amount of bandwidth so I do not lose the finer, softer forces, but without ripping the wheel out of my hands in an accident.
The maximum torque is also a function of the size of the wheel rim as well. I run a 280mm rim so if I were to change to a 300mm rim without changing any settings the wheel would feel weaker because I have a larger lever with the larger wheel.
I also race on ACC in the LFM community. LFM is Low Fuel Motorsport and they are a third party that run an iRacing type matchmaking system using ACC. Its not bad, but nowhere near as integrated as well as iRacing. I'd say 95% of my time is spent in iRacing.Got it . I’m just now set up on a study desk as the cockpit has yet to arrive. Haven’t even fired up any sims yet as I’ve been cutting wood all day because the forecast for tomorrow night is-40c after record warm for the last two months. Only had the wheel and pedals for two days. Just installed the software and that’s about it. Given the pending weather though I probably won’t be out of the house for the next week so the fun starts tomorrow!
Do you use any other racing games/sims than iRacing or is that your main focus? Thanks for the reply.
Definitely a learning curve compared to the arcade type games. I finally fired up my wheel last night with it bolted to my desk, which is very solid, but quickly realized there was no point as every time I tried to break I ended up two feet back from where I was sitting, lol . Going to wait for the cockpit and get it set up properly. Have to back off the break resistance and get the wheel configured, it will store five different configurations on board, which can be changed while in game but no point until I get the cockpit. Really looking forward to it , great hobby. Thanks again for the reply.I also race on ACC in the LFM community. LFM is Low Fuel Motorsport and they are a third party that run an iRacing type matchmaking system using ACC. Its not bad, but nowhere near as integrated as well as iRacing. I'd say 95% of my time is spent in iRacing.
There are differences in the way both sims address force feedback. iRacing only provides force feedback based on real world forces, so those that will only be felt through the steering rack. ACC embellishes the force feedback by adding other forces to give you the "seat of the pants" feeling. Also the ACC model of braking is basically mash as brake as hard as possible and then trial off. Basically always engage the ABS. iRacing is different. You don't want to engage the ABS as ultimately it is slower. You need to learn to get to the ABS threshold and then trail off. You need to master trail braking as this is the fastest method.
Here's a race I did a few months ago. Get your adrenaline flowing....Of course I'm in a Vette